From aa38e5c1f48e31213ee349aa5cd6f06c85bda70d Mon Sep 17 00:00:00 2001
From: android <android@lingyun.com>
Date: Tue, 25 Jun 2024 21:49:39 +0800
Subject: [PATCH] Add GD32F103RCT6 ADC converter board SDK source code

---
 mcu_sdk/gd32f103/rk_eFire/Board/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c |  153 +++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 153 insertions(+), 0 deletions(-)

diff --git a/mcu_sdk/gd32f103/rk_eFire/Board/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c b/mcu_sdk/gd32f103/rk_eFire/Board/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c
new file mode 100644
index 0000000..6c8be8f
--- /dev/null
+++ b/mcu_sdk/gd32f103/rk_eFire/Board/CMSIS/DSP/Source/ComplexMathFunctions/arm_cmplx_mag_f32.c
@@ -0,0 +1,153 @@
+/* ----------------------------------------------------------------------
+ * Project:      CMSIS DSP Library
+ * Title:        arm_cmplx_mag_f32.c
+ * Description:  Floating-point complex magnitude
+ *
+ * $Date:        27. January 2017
+ * $Revision:    V.1.5.1
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupCmplxMath
+ */
+
+/**
+ * @defgroup cmplx_mag Complex Magnitude
+ *
+ * Computes the magnitude of the elements of a complex data vector.
+ *
+ * The <code>pSrc</code> points to the source data and
+ * <code>pDst</code> points to the where the result should be written.
+ * <code>numSamples</code> specifies the number of complex samples
+ * in the input array and the data is stored in an interleaved fashion
+ * (real, imag, real, imag, ...).
+ * The input array has a total of <code>2*numSamples</code> values;
+ * the output array has a total of <code>numSamples</code> values.
+ * The underlying algorithm is used:
+ *
+ * <pre>
+ * for(n=0; n<numSamples; n++) {
+ *     pDst[n] = sqrt(pSrc[(2*n)+0]^2 + pSrc[(2*n)+1]^2);
+ * }
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup cmplx_mag
+ * @{
+ */
+/**
+ * @brief Floating-point complex magnitude.
+ * @param[in]       *pSrc points to complex input buffer
+ * @param[out]      *pDst points to real output buffer
+ * @param[in]       numSamples number of complex samples in the input vector
+ * @return none.
+ *
+ */
+
+
+void arm_cmplx_mag_f32(
+  float32_t * pSrc,
+  float32_t * pDst,
+  uint32_t numSamples)
+{
+  float32_t realIn, imagIn;                      /* Temporary variables to hold input values */
+
+#if defined (ARM_MATH_DSP)
+
+  /* Run the below code for Cortex-M4 and Cortex-M3 */
+  uint32_t blkCnt;                               /* loop counter */
+
+  /*loop Unrolling */
+  blkCnt = numSamples >> 2U;
+
+  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.
+   ** a second loop below computes the remaining 1 to 3 samples. */
+  while (blkCnt > 0U)
+  {
+
+    /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    /* store the result in the destination buffer. */
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+  /* If the numSamples is not a multiple of 4, compute any remaining output samples here.
+   ** No loop unrolling is used. */
+  blkCnt = numSamples % 0x4U;
+
+  while (blkCnt > 0U)
+  {
+    /* C[0] = sqrt(A[0] * A[0] + A[1] * A[1]) */
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    /* store the result in the destination buffer. */
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    /* Decrement the loop counter */
+    blkCnt--;
+  }
+
+#else
+
+  /* Run the below code for Cortex-M0 */
+
+  while (numSamples > 0U)
+  {
+    /* out = sqrt((real * real) + (imag * imag)) */
+    realIn = *pSrc++;
+    imagIn = *pSrc++;
+    /* store the result in the destination buffer. */
+    arm_sqrt_f32((realIn * realIn) + (imagIn * imagIn), pDst++);
+
+    /* Decrement the loop counter */
+    numSamples--;
+  }
+
+#endif /* #if defined (ARM_MATH_DSP) */
+
+}
+
+/**
+ * @} end of cmplx_mag group
+ */

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