/********************************************************************************* * Copyright: (C) 2018 LingYun IoT Studio * All rights reserved. * * Filename: socket_client.c * Description: This file is socket client sample source code, it will connect * socket server and send to/receive from it. * * Version: 1.0.0(10/23/2018) * Author: Guo Wenxue * ChangeLog: 1, Release initial version on "2018-10-23 01:38:08 PM" * ********************************************************************************/ #include #include #include #include #include #include #include #define SOCKET_PATH "/tmp/socket.domain" #define MSG_STR "Hello, Unix Domain Socket Server!" int main(int argc, char **argv) { int conn_fd = -1; int rv = -1; char buf[1024]; struct sockaddr_un serv_addr; conn_fd = socket(AF_UNIX, SOCK_STREAM, 0); if(conn_fd < 0) { printf("create socket failure: %s\n", strerror(errno)); return -1; } memset(&serv_addr, 0, sizeof(serv_addr)); serv_addr.sun_family=AF_UNIX; strncpy(serv_addr.sun_path, SOCKET_PATH, sizeof(serv_addr.sun_path)-1); if( connect(conn_fd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0) { printf("connect to unix domain socket server on \"%s\" failure: %s\n", SOCKET_PATH, strerror(errno)); return 0; } printf("connect to unix domain socket server on \"%s\" ok\n", SOCKET_PATH); if( write(conn_fd, MSG_STR, strlen(MSG_STR)) < 0 ) { printf("write data to unix domain socket server on \"%s\" failure: %s\n", SOCKET_PATH, strerror(errno)); goto cleanup; } memset(buf, 0, sizeof(buf)); rv = read(conn_fd, buf, sizeof(buf)); if(rv < 0) { printf("Read data from server failure: %s\n", strerror(errno)); goto cleanup; } else if( 0 == rv ) { printf("Client connect to server get disconnected\n"); goto cleanup; } printf("Read %d bytes data from server: '%s'\n", rv, buf); cleanup: close(conn_fd); }