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Building from Source Code
This document describes the build process to rebuild on a supported platform using the source code package. If you are wanting to port the software to a new platform, please read Porting Guide.
The source distribution contains all the necessary source files, headers, tools and test framework to reconfigure, build and verify the software. For the product release notes and a detailed description of the installation procedure, please consult the Release Notes supplied with this release.
Supported Platforms
A variety of build environments are supported on various platforms:
- Linux — Linux 2.4, 2.6 with GNU C/C++, GNU make
- Windows — Microsoft Windows XP with Visual Studio 2009 Express Edition
- MAC OS X — MAC OS X 10.5 (Leopard) or later
The source code has been ported to Free BSD, Linux, Windows, VxWorks, Mac OS X and other operating systems. It has been tested under Fedora Linux based on the Linux 2.6 Kernel, Microsoft Windows XP, Vista, 7, VxWorks 5.4, 6.3 and MAC OS X 10.4 10.5 (Leopard). Both single and multi-cpu systems are supported.
The software is quite portable and you are welcome to try your hand at porting it to a new platform. See the Porting Guide for more details.
Build Overview
The build procedure is substantially the same for all supported platforms. A configure program is used to select features, options and modules, and the GNU make program is used to build the software.
Building utilizes the Embedthis Build Scheme which is a cross-platform and cross-targeting build system that offers:
- Cross-platform building
- Cross-compilation and cross-targeting
- Building using using standard tools
- Reduced complexity of building
Steps to Build
Read the Build Steps for detailed build instructions and background.
Build Solutions
Specific mini-guides are provided for for some configurations:
- OpenWrt: Linux firmware for embedded devices